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About the game
In the future world, androids do almost everything that people do - they even start to think and feel. Although no one taught them this.
The plot of "Become Human" is built around three characters, each with a separate storyline, but they eventually merge into a single picture.
Connor is a police investigator and android. He has a simple task - to find androids, deviated from the path given by humans. He has a special vision, it allows him to see events as they happened. And the more information he collects, the higher his chances of acting correctly.
Kara is an android-housekeeper which spontaneously develops self-consciousness. As a result, Kara assumes responsibility for the fate of the little girl whom she worked as a sitter for. She, along with the girl, escapes from the house as a result of a conflict with her father, the owner of Kara.
Markus is a caretaker android. He also acquired self-consciousness and came to the idea that androids need freedom. He has the ability to grant androids free will and to calculate the consequences of some actions.
The story develops depending on the decisions taken by the characters. Some decisions have to be made quickly. Sometimes a player can return to the moment of making a choice and replay the situation.
Game data and images: RAWG






















